This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the … Más…
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson. Trade Books>Trade Paperback>Technology>Online Life>Online Life, LAP Lambert Academic Publishing Core >1<
BarnesandNoble.com
new in stock. Gastos de envío:zzgl. Versandkosten., más gastos de envío Details...
(*) Libro agotado significa que este título no está disponible por el momento en alguna de las plataformas asociadas que buscamos.
Paperback, [PU: LAP LAMBERT Academic Publishing], This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A v… Más…
Paperback, [PU: LAP LAMBERT Academic Publishing], This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson., Computing: General<
BookDepository.com
Gastos de envío:Versandkostenfrei. (EUR 0.00) Details...
(*) Libro agotado significa que este título no está disponible por el momento en alguna de las plataformas asociadas que buscamos.
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the … Más…
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson. Bücher, Hörbücher & Kalender / Bücher / Sachbuch / Computer & IT<
Dodax.de
Nr. Gastos de envío:, Lieferzeit: 11 Tage, DE. (EUR 0.00) Details...
(*) Libro agotado significa que este título no está disponible por el momento en alguna de las plataformas asociadas que buscamos.
VirSchool ab 78.99 € als Taschenbuch: The effect of Music on Memory for facts learned in a Virtual Environment. Aus dem Bereich: Bücher, Ratgeber, Computer & Internet, LAP LAMBERT Academi… Más…
VirSchool ab 78.99 € als Taschenbuch: The effect of Music on Memory for facts learned in a Virtual Environment. Aus dem Bereich: Bücher, Ratgeber, Computer & Internet, LAP LAMBERT Academic Publishing<
Hugendubel.de
Nr. 16474842. Gastos de envío:, , DE. (EUR 0.00) Details...
(*) Libro agotado significa que este título no está disponible por el momento en alguna de las plataformas asociadas que buscamos.
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the … Más…
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson. Trade Books>Trade Paperback>Technology>Online Life>Online Life, LAP Lambert Academic Publishing Core >1<
new in stock. Gastos de envío:zzgl. Versandkosten., más gastos de envío
Paperback, [PU: LAP LAMBERT Academic Publishing], This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A v… Más…
Paperback, [PU: LAP LAMBERT Academic Publishing], This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson., Computing: General<
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the … Más…
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson. Bücher, Hörbücher & Kalender / Bücher / Sachbuch / Computer & IT<
Nr. Gastos de envío:, Lieferzeit: 11 Tage, DE. (EUR 0.00)
VirSchool ab 78.99 € als Taschenbuch: The effect of Music on Memory for facts learned in a Virtual Environment. Aus dem Bereich: Bücher, Ratgeber, Computer & Internet, LAP LAMBERT Academi… Más…
VirSchool ab 78.99 € als Taschenbuch: The effect of Music on Memory for facts learned in a Virtual Environment. Aus dem Bereich: Bücher, Ratgeber, Computer & Internet, LAP LAMBERT Academic Publishing<
1Dado que algunas plataformas no nos comunican las condiciones de envío y éstas pueden depender del país de entrega, del precio de compra, del peso y tamaño del artículo, de una posible membresía a la plataforma, de una entrega directa por parte de la plataforma o a través de un tercero (Marketplace), etc., es posible que los gastos de envío indicados por eurolibro/terralibro no concuerden con los de la plataforma ofertante.
This book discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual environment was created that delivered the history of Australia's first lighthouse. The history lesson was presented to participants with different musical stimuli in the background and on two different display systems. Results showed that those participants who used a less immersive 3-monitor display system remembered a statistically significant higher number of facts from the historical information than those participants who used a highly immersive 3-projector 'Reality Center' display system. In addition, participants using the less immersive 3-monitor display system remembered significantly more information if no background music was played in the second half of the history lesson as compared to their peers who listened to music in the second half. Conversely, if background music was played during the second half of the history lesson in the more immersive Reality Center, participants had a higher recall of facts as compared to participants who were not exposed to music in the second half of the history lesson.
Detalles del libro - VirSchool Eric Fassbender Author
EAN (ISBN-13): 9783844389432 ISBN (ISBN-10): 3844389431 Tapa dura Tapa blanda Año de publicación: 2011 Editorial: LAP Lambert Academic Publishing Core >1
Libro en la base de datos desde 2009-02-28T21:40:30-06:00 (Mexico City) Página de detalles modificada por última vez el 2024-03-17T06:14:16-06:00 (Mexico City) ISBN/EAN: 3844389431
ISBN - escritura alterna: 3-8443-8943-1, 978-3-8443-8943-2 Mode alterno de escritura y términos de búsqueda relacionados: Autor del libro: fassbender, faßbender Título del libro: music effect, virtual music