- 5 Resultados
precio mínimo: € 32,90, precio máximo: € 123,45, precio promedio: € 70,04
1
Exploratory Vision: The Active Eye (Springer Series in Perception Engineering)
Pedir
por amazon.co.uk
£ 49,83
(aprox. € 56,06)
Envío: € 5,401
PedirEnlace patrocinado

Exploratory Vision: The Active Eye (Springer Series in Perception Engineering) - encuadernado, tapa blanda

1995, ISBN: 9780387945637

Editor: Landy, Michael S. Editor: Maloney, Laurence T. Editor: Pavel, Misha, Springer, Hardcover, Auflage: 1996, 362 Seiten, Publiziert: 1995-11-09T00:00:01Z, Produktgruppe: Book, 1.53 kg… Más…

Gastos de envío:Usually dispatched within 3 to 4 days. De verzendkosten kunnen afwijken van de werkelijke kosten. (EUR 5.40) Books Around The World
2
Exploratory Vision: The Active Eye (Springer Series in Perception Engineering)
Pedir
por amazon.co.uk
£ 87,87
(aprox. € 98,85)
Envío: € 5,401
PedirEnlace patrocinado
Exploratory Vision: The Active Eye (Springer Series in Perception Engineering) - encuadernado, tapa blanda

1995, ISBN: 9780387945637

Editor: Landy, Michael S. Editor: Maloney, Laurence T. Editor: Pavel, Misha, Springer, Hardcover, Auflage: 1996, 362 Seiten, Publiziert: 1995-11-09T00:00:01Z, Produktgruppe: Book, 1.53 kg… Más…

Gastos de envío:De verzendkosten kunnen afwijken van de werkelijke kosten. (EUR 5.40)
3
Exploratory Vision - Landy, Michael S. Maloney, Laurence T. Pavel, Misha
Pedir
por booklooker.de
€ 123,45
Envío: € 0,001
PedirEnlace patrocinado
Landy, Michael S. Maloney, Laurence T. Pavel, Misha:
Exploratory Vision - Primera edición

1995

ISBN: 9780387945637

Pasta dura

[ED: Gebunden], [PU: Springer New York], Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Advances in sensing, signal processing, and compu… Más…

Gastos de envío:Versandkostenfrei, Versand nach Deutschland. (EUR 0.00) Moluna GmbH
4
Exploratory Vision The Active Eye - Landy, Michael S., Laurence T. Maloney  und Misha Pavel
Pedir
por booklooker.de
€ 32,90
Envío: € 0,001
PedirEnlace patrocinado
Landy, Michael S., Laurence T. Maloney und Misha Pavel:
Exploratory Vision The Active Eye - libro usado

1995, ISBN: 9780387945637

[PU: Springer US], Gepflegter, sauberer Zustand. Aus der Auflösung einer renommierten Bibliothek. Kann Stempel beinhalten. 52/202, DE, [SC: 0.00], gebraucht; sehr gut, gewerbliches Angeb… Más…

Gastos de envío:Versandkostenfrei. (EUR 0.00) Buchpark GmbH
5
Exploratory Vision The Active Eye 1996 - Landy, Michael S., Laurence T. Maloney  und Misha Pavel
Pedir
por buchfreund.de
€ 38,92
Envío: € 0,001
PedirEnlace patrocinado
Landy, Michael S., Laurence T. Maloney und Misha Pavel:
Exploratory Vision The Active Eye 1996 - libro usado

1995, ISBN: 9780387945637

1996 Gepflegter, sauberer Zustand. Aus der Auflösung einer renommierten Bibliothek. Kann Stempel beinhalten. 52/202 Versandkostenfreie Lieferung Shading,Picking,Performance,Simulation,mac… Más…

Gastos de envío:Geen versendingskosten in Duitsland. (EUR 0.00) Buchpark GmbH, 14959 Trebbin

1Dado que algunas plataformas no nos comunican las condiciones de envío y éstas pueden depender del país de entrega, del precio de compra, del peso y tamaño del artículo, de una posible membresía a la plataforma, de una entrega directa por parte de la plataforma o a través de un tercero (Marketplace), etc., es posible que los gastos de envío indicados por eurolibro/terralibro no concuerden con los de la plataforma ofertante.

Datos bibliográficos del mejor libro coincidente

Detalles del libro
Exploratory Vision: The Active Eye (Springer Series in Perception Engineering)

This book is a dialogue between researchers who study biological visual and computer scientists and engineers who seek to build computer vision systems that actively explore the environment. By describing new and important ways to design robots analogous to biological visual systems, it provides deep insights into the problems and solutions of computer vision. The book is divided into four parts, each addressing a different aspect of exploratory or active vision in biological and machine vision systems. The chapters are written by a cross-disciplinary selection of leading researchers who study computer and biological vision. As a result, many researchers and students concerned with vision will find this an invaluable survey to this fast-moving field.

Detalles del libro - Exploratory Vision: The Active Eye (Springer Series in Perception Engineering)


EAN (ISBN-13): 9780387945637
ISBN (ISBN-10): 0387945636
Tapa dura
Año de publicación: 1995
Editorial: Springer
362 Páginas
Peso: 0,635 kg
Idioma: eng/Englisch

Libro en la base de datos desde 2007-10-18T08:25:50-05:00 (Mexico City)
Página de detalles modificada por última vez el 2023-08-06T06:26:33-06:00 (Mexico City)
ISBN/EAN: 9780387945637

ISBN - escritura alterna:
0-387-94563-6, 978-0-387-94563-7
Mode alterno de escritura y términos de búsqueda relacionados:
Autor del libro: landy, pavel, maloney michael, malone michael, laurence, marr
Título del libro: springer series, active vision, eye, the vision


Datos del la editorial

Autor: Michael S. Landy; Laurence T. Maloney; Misha Pavel
Título: Springer Series in Perception Engineering; Exploratory Vision - The Active Eye
Editorial: Springer; Springer US
344 Páginas
Año de publicación: 1995-11-09
New York; NY; US
Peso: 1,530 kg
Idioma: Inglés
106,99 € (DE)
109,99 € (AT)
118,00 CHF (CH)
POD
XVIII, 344 p.

BB; Image Processing and Computer Vision; Hardcover, Softcover / Informatik, EDV/Anwendungs-Software; Maschinelles Sehen, Bildverstehen; Verstehen; Computer Vision; Performance; Picking; Shading; Simulation; Stereo; machine vision; Computer Graphics; Life Sciences, general; Computer Vision; Computer Graphics; Life Sciences; Grafikprogrammierung; Biowissenschaften, allgemein; BC; EA

I Active Human Vision.- 1 Moveo Ergo Video: Natural Retinal Image Motion and its Effect on Vision.- 1.1 Prologue.- 1.2 Introduction.- 1.3 Relation Between Eye Movement and Visual Acuity Circa 1900.- 1.4 The Marshall-Talbot Dynamic Theory of Visual Acuity.- 1.5 Empirical Tests of the Marshall-Talbot Theory.- 1.6 The Phone Rang.- 1.7 The Phone Rang Again.- 1.8 Retinal Image Slip Following Adaptation of the VOR.- 1.9 An Intramural Phone Call.- 1.10 References.- 2 Cogito Ergo Moveo: Cognitive Control of Eye Movement.- 2.1 Introduction.- 2.2 Example 1: Selection of the Target for Smooth Eye Movements.- 2.2.1 Smooth eye movements in the presence of visual backgrounds.- 2.2.2 The role of selective attention.- 2.3 Example 2: Predicting the Future Position of Targets.- 2.3.1 The effect of expectations on smooth eye movements.- 2.3.2 Past history vs. cognitive expectations of future target motion.- 2.4 Example 3: Planning Sequences of Saccades.- 2.5 Example 4: Saccades to Selected Targets in the Presence of Irrelevant Visual Backgrounds.- 2.6 Summary and Conclusions.- 2.7 References.- II Solving Visual Problems.- 3 Robust Computational Vision.- 3.1 Introduction.- 3.2 Vision Problems.- 3.3 Vision Methods.- 3.4 Robust Methods.- 3.5 Applications.- 3.5.1 Surface reconstruction.- 3.5.2 Image flow.- 3.5.3 Dynamic stereo.- 3.6 Discussion.- 3.6.1 Comparison with other paradigms.- 3.6.2 Improving performance.- 3.6.3 Computational resources.- 3.6.4 Further work.- 3.7 References.- 4 Eye Movements and the Complexity of Visual Processing.- 4.1 Introduction.- 4.2 Visual Task Performance.- 4.2.1 Detection.- 4.2.2 Masking.- 4.2.3 Localization.- 4.2.4 Multidimensional tasks.- 4.2.5 Speed-accuracy tradeoff.- 4.3 Task Complexity.- 4.3.1 Theory of complexity.- 4.3.2 Capacity of constrained parallel machines.- 4.3.3 Sequential machines.- 4.3.4 Theoretical speed-accuracy tradeoff.- 4.4 Translation Invariance.- 4.5 Conclusion.- 4.6 References.- 5 Exploratory Vision: Some Implications for Retinal Sampling and Reconstruction.- 5.1 Introduction.- 5.2 From Scene to Sensor to Code.- 5.3 Linear Reconstruction and the Sampling Theorem.- 5.4 Linear Reconstruction and Aliasing.- 5.5 Nonlinear Constraints on Possible Images.- 5.6 Irregular Sampling Arrays and Aliasing.- 5.7 Linear Reconstruction and Movement.- 5.8 Linear Reconstruction with Multiple Sampling Arrays.- 5.9 Ideal Arrays.- 5.10 Visual Representation and Transformational Constancy.- 5.11 Conclusion.- 5.12 References.- 6 Calibration of a Visual System with Receptor Drop-out.- 6.1 Introduction.- 6.1.1 Retinal degeneration and bisection judgments.- 6.1.2 Cone position calibration models.- 6.2 The Learning Algorithms.- 6.2.1 The visual system model.- 6.2.2 The delta rule.- 6.2.3 The TI rule.- 6.2.4 Inadequate sampling.- 6.2.5 A new rule.- 6.2.6 A final example.- 6.3 Discussion.- 6.3.1 Known translations.- 6.3.2 The interpolated image.- 6.3.3 Two views from two eyes.- 6.3.4 Partial damage.- 6.4 Conclusions.- 6.5 References.- 7 Peripheral Visual Field, Fixation and Direction of Heading.- 7.1 Introduction.- 7.2 Retinal Flow in a Rigid 2-D Universe.- 7.2.1 Calculating retinal flow.- 7.2.2 Level sets of retinal flow.- 7.3 Retinal Flow in a Rigid 3-D Universe.- 7.3.1 Calculating retinal flow.- 7.3.2 Points with zero flow in the 3-D universe.- 7.4 Latitudinal and Longitudinal Flow.- 7.4.1 Calculating latitudinal and longitudinal flow.- 7.4.2 Points with zero longitudinal flow in the 3-D universe.- 7.4.3 Points with zero latitudinal flow in the 3-D universe.- 7.5 A Systematic Pattern at the Periphery.- 7.6 Experiment I: Simulated Image Sequence.- 7.7 Experiment II: Servoing to a Target.- 7.8 Conclusion.- 7.9 References.- 8 Local Qualitative Shape from Active Shading.- 8.1 Introduction.- 8.2 Local Qualitative Shape.- 8.3 Diffuse Shading.- 8.3.1 A model of diffuse shading.- 8.3.2 An example.- 8.3.3 Diffuse shading in concavities.- 8.4 Point Source Shading.- 8.5 Active Shading.- 8.6 Conclusion.- 8.7 References.- III Robots that Explore.- 9 The Synthesis of Vision and Action.- 9.1 Prolegomena.- 9.2 Marr’s Theory and Its Drawbacks.- 9.3 The Architecture.- 9.3.1 The modules of the system.- 9.3.2 Outline of the approach.- 9.4 The Competences.- 9.4.1 Computational principles.- 9.4.2 Biological hierarchy.- 9.4.3 A hierarchy of models for navigational competences.- 9.4.4 Motion-based competences.- 9.4.5 A look at the motion pathway.- 9.4.6 Form-based competences.- 9.4.7 Spatial understanding.- 9.5 Conclusions.- 9.6 References.- 10 A Framework for Information Assimilation.- 10.1 Introduction.- 10.2 Information Assimilation: Formal Framework.- 10.2.1 Perceptual cycle.- 10.2.2 Sensor fusion and information assimilation.- 10.2.3 Environment Model.- 10.2.4 Input information tracks.- 10.2.5 Task modeling.- 10.2.6 Information assimilation.- 10.2.7 Knowledge caching for assimilation.- 10.3 Example Application: Autonomous Outdoor Navigation.- 10.3.1 Design.- 10.3.2 System architecture.- 10.3.3 Information assimilation module.- 10.4 Applications of Information Assimilation.- 10.5 Conclusion.- 10.6 References.- 11 Task-Oriented Vision.- 11.1 Introduction.- 11.2 Systems Description.- 11.2.1 Rock sampling system.- 11.2.2 Bin picking system.- 11.3 System Analysis.- 11.3.1 Rock-sampling system.- 11.3.2 Bin-picking system.- 11.4 Task-Oriented Approach.- 11.5 Conclusion.- 11.6 References.- IV Human and Machine: Telepresence and Virtual Reality.- 12 Active Vision and Virtual Reality.- 12.1 Introduction.- 12.1.1 Virtual reality and telepresence.- 12.1.2 Active vision.- 12.1.3 Active telepresence.- 12.2 Generating Views.- 12.2.1 Camera calibration.- 12.2.2 Digitization.- 12.2.3 Active estimation of surface depth.- 12.2.4 Registration.- 12.2.5 Warping.- 12.2.6 Integration of views.- 12.2.7 Distortions.- 12.3 Results.- 12.3.1 Simulations.- 12.3.2 Digitized Image Interpolation.- 12.4 Discussion.- 12.5 References.- 13 A Novel Environment for Situated Vision and Behavior.- 13.1 Introduction.- 13.2 The “Looking at People” Domain.- 13.3 Attention and Intention.- 13.4 Action Selection with Time-Varying Goals.- 13.5 Routines for Looking at People.- 13.5.1 Domain constraints.- 13.5.2 Figure-ground processing.- 13.5.3 Scene projection and calibration.- 13.5.4 Hand tracking.- 13.5.5 Gesture interpretation.- 13.6 An Example Implementation: ALIVE.- 13.7 Conclusion.- 13.8 References.- Author Index.

< para archivar...