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2008, ISBN: 0470065427

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3D Object Processing: Compression, Indexing and Watermarking - encuadernado, tapa blanda

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99.8, Zahlungsarten: Paypal, APPLE_PAY, Visa, Mastercard, American Express, Priority Listing. Gastos de envío:Versandkostenfrei, Versand zum Fixpreis, [SHT: Versand innerhalb eines Tages], 77*** Ohlsbach, [TO: Deutschland] (EUR 0.00) sellorado
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3D Object Processing: Compression, Indexing and Watermarking - encuadernado, tapa blanda

2008

ISBN: 0470065427

3D Object Processing: Compression, Indexing and WatermarkingVerlag / Jahr Wiley, 2008.Format / Einband Gebundene Ausgabe 210 Seiten;Sprac… Más…

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3D Object Processing: Compression Indexing and Watermarking - Pasta blanda

ISBN: 9780470065426

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3D Object Processing - Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi
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Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi:
3D Object Processing - encuadernado, tapa blanda

2008, ISBN: 9780470065426

Compression, Indexing and Watermarking, Buch, Hardcover, [PU: John Wiley & Sons Inc], John Wiley & Sons Inc, 2008

Gastos de envío:Versand in 10-15 Tagen. (EUR 0.00)

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Datos bibliográficos del mejor libro coincidente

Detalles del libro
3D Object Processing

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.

Detalles del libro - 3D Object Processing


EAN (ISBN-13): 9780470065426
ISBN (ISBN-10): 0470065427
Tapa dura
Tapa blanda
Año de publicación: 2008
Editorial: John Wiley & Sons Inc
198 Páginas
Peso: 0,440 kg
Idioma: eng/Englisch

Libro en la base de datos desde 2008-10-16T03:46:48-05:00 (Mexico City)
Página de detalles modificada por última vez el 2024-01-02T18:04:20-06:00 (Mexico City)
ISBN/EAN: 9780470065426

ISBN - escritura alterna:
0-470-06542-7, 978-0-470-06542-6
Mode alterno de escritura y términos de búsqueda relacionados:
Autor del libro: jean luc, duge, daoud, atilla
Título del libro: indexing, object marking


Datos del la editorial

Autor: Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi
Título: 3D Object Processing - Compression, Indexing and Watermarking
Editorial: John Wiley & Sons
210 Páginas
Año de publicación: 2008-04-14
Peso: 0,442 kg
Idioma: Inglés
132,00 € (DE)
No longer receiving updates
163mm x 236mm x 17mm

BB; gebunden; Hardcover, Softcover / Technik/Elektronik, Elektrotechnik, Nachrichtentechnik; Elektronik, Nachrichtentechnik; Audio & Speech Processing & Broadcasting; Bildverarbeitung; Audio-, Sprachverarbeitung u. Übertragung; Dreidimensionale Bildverarbeitung; Electrical & Electronics Engineering; Signalverarbeitung; Signal Processing; Elektrotechnik u. Elektronik; Signalverarbeitung; Audio-, Sprachverarbeitung u. Übertragung; Digitale Signalverarbeitung (DSP)

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.

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